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Drizz raises $2.7M in seed funding •
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Featured on Forbes
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Drizz raises $2.7M in seed funding •
•
Featured on Forbes
Solutions
Six situations mobile teams are already living with, and what changes in each one.
24,000+
Active Android models to test against
25–50%
Of QA budgets spent on maintenance
1
Test, written once, run on both platforms
1/9
Your manual QAs describe the flow; it runs on Android and iOS. Permissions, gestures and native dialogs are part of the journey, not scripted around.

2/9
Six OS versions each hold more than 5% share, spread across thousands of OEM skins. The same test runs on all of them instead of resolving differently on each.

3/9
Most devices move to the new iOS within weeks of its September release. The same suite runs against the new version instead of being rebuilt for it.

4/9
Emulators miss rendering quirks, permission prompts and hardware behaviour. The same test runs on real devices picked from your own analytics, not a generic matrix.

5/9
Maintenance takes 25–50% of QA budgets, which is why regression is the first thing cut. Self-healing absorbs the change instead of billing you for it.

6/9
State doesn't carry, a backend call fails quietly, a payment confirms and never settles. Journey validation confirms the outcome, not the final screen.

7/9
Accessibility is usually a separate audit late in the cycle. Labels, tap targets and focus order get verified on real screens inside runs you already do.

8/9
A successful tap doesn't mean it worked. Responses, data and business rules get checked inside the same test, so a correct screen never hides a wrong outcome.

9/9
A clipped button or overlapping label breaks no assertion, every element is technically present. Screens are compared to the baseline every run, across sizes.
