Drizz raises $2.7M in seed funding •

Featured on Forbes

Drizz raises $2.7M in seed funding •

Featured on Forbes

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Start from what's breaking.

Six situations mobile teams are already living with, and what changes in each one.

24,000+

Active Android models to test against

25–50%

Of QA budgets spent on maintenance

1

Test, written once, run on both platforms

Trusted by mobile teams at

Mobile App Testing

Your manual QAs describe the flow; it runs on Android and iOS. Permissions, gestures and native dialogs are part of the journey, not scripted around.

Android Testing

Six OS versions each hold more than 5% share, spread across thousands of OEM skins. The same test runs on all of them instead of resolving differently on each.

iOS Testing

Most devices move to the new iOS within weeks of its September release. The same suite runs against the new version instead of being rebuilt for it.

Testing on Real Devices

Emulators miss rendering quirks, permission prompts and hardware behaviour. The same test runs on real devices picked from your own analytics, not a generic matrix.

Regression Testing

Maintenance takes 25–50% of QA budgets, which is why regression is the first thing cut. Self-healing absorbs the change instead of billing you for it.

E2E Testing

State doesn't carry, a backend call fails quietly, a payment confirms and never settles. Journey validation confirms the outcome, not the final screen.

Accessibility Testing

Accessibility is usually a separate audit late in the cycle. Labels, tap targets and focus order get verified on real screens inside runs you already do.

API Testing

A successful tap doesn't mean it worked. Responses, data and business rules get checked inside the same test, so a correct screen never hides a wrong outcome.

Visual Testing

A clipped button or overlapping label breaks no assertion, every element is technically present. Screens are compared to the baseline every run, across sizes.